Enjoy the new age the good old pan and paper game Battleship, now in color! Play against the computer or duel your friends making your career to the space admiral!

Battleship Sci-Fi battle screen

* Multiplayer over WiFi (in LAN)
* Multiplayer over Bluetooth (FULL version)
* Two board types (with square and new: hexagonal cells)
* Nice Sci-Fi theme and sounds
* Continue interrupted games
* Career mode (scores and ranks) with individual profile management
* Normal and simple modes (4er and 5er ship-squadrons)
* Switchable help makers, showing inactive area around destroyed squadrons.
* Localized to English, German, Russian (simplified and traditional Chinese are outdated now -- needs to be revisited).
Note: some of the features are available to the full version exclusively!

Worth knowing:

  • The game will automatically copy your profile from the lite version to the full version, if you use one of the "upgrade to the full version" dialogues inside the game. Alternatively You can backup your lite profile in the profile management screen and restore it in the full version.

  • If you want to see the game in your native language and can translate the used strings, just contact me!

  • There are a lot of different Android devices with mixed OS/Hardware setups. It is just impossible to test the game on each device. Therefore if you hit an issue on your device, please help to fix it following these instructions.

  • You can help to improve the game: rate the game in the market, write your suggestions for improvements.

Thank you!

Visit the Android Market to buy the full game or try the lite version.

Don't forget to rate the game, especially if you like it!

Sunday, November 11, 2012

Battleship Sci-Fi 1.9.10

The version 1.9.9 has fixed the start-up crash bug for tablet devices. But unfortunately on Nexus-7 the graphics were displayed incorrectly. So the version 1.9.10, which fixes that issue, has been released just a few days later...

Further the version 1.9.10 adds the ACRA library, which shall help to collect crash information and send those in case of an error to the developer (The user has to confirm the sending).
The initial package for 1.9.10 version has been extended with the preference READ_LOGS, which allows to read the system logs. Unfortunately there is no way to make a finer difference: That my application wants to read only own log lines. And of course there are users, which immediately put 1-star ratings, cause of the READ_LOGS preference -- don't blame me for the possibility of seeing sensible data in the log: Blame Google for not making a finer access control and the developers of other applications, who put sensible data into the common log!
But since I cannot change the current situation, I have just rebuild the package with READ_LOGS preference removed. So I hope all people are now happy (besides of me, in case I have to catch some mystic bugs on specific devices, but who cares...)

Enjoy the game!

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